Skip to content

Image to Pixel Art Converter

Turn any photo, drawing or logo into real pixel art, with the pixel size, colours and dithering you choose. Your images never leave your device.

Made on your device. Your images are never uploaded.

  • Never uploaded
  • Classic palettes
  • Many images at once

How it works

How to turn an image into pixel art

  1. Step 1: Add your image

    Choose, drop or paste a photo, drawing or logo. A whole folder works too.

  2. Step 2: Pick the size and colours

    Choose how many pixels wide it should be, how many colours to use, and a dithering style.

  3. Step 3: Download the PNG

    Save it at actual pixel size, or enlarged with crisp square pixels.

Image to Pixel Art

Real pixel art, not a blurry filter

  • True pixels

    Every pixel is one solid colour, and enlarged copies keep hard square edges.

  • Smart colour picking

    The best colours are chosen from your image, or use PICO-8, Game Boy or greyscale.

  • Dithering

    Pattern and diffusion dithering blend colours for gradients and shading.

  • Never uploaded

    Everything happens in your browser, so your pictures stay on your device.

In detail

Making great pixel art from a picture

How the conversion works

First the image is shrunk to the number of pixels you choose, averaging each block of the original into one pixel. Then the number of colours is reduced to a small palette picked from the image itself, and every pixel is redrawn in its nearest palette colour.

The result is true pixel art: each pixel is a single solid colour, ready to enlarge without blur or to edit pixel by pixel.

Getting a good result

  • Width: 32 to 64 pixels gives a bold, classic look; 128 or more keeps more detail.
  • Colours: 8 to 16 colours look the most like hand-made pixel art. Photos with soft gradients may need 32.
  • Simple pictures with a clear subject convert best. Cropping close to the subject first helps a lot.
  • Transparent PNGs keep their transparency, which is ideal for characters and icons.

Palettes and dithering

Palettes

From the image picks the best colours automatically. Greyscale, Black and white, PICO-8 and Game Boy force a fixed set of colours for a retro look.

Dithering

Dithering mixes dots of two colours to suggest a third. Pattern gives the regular checkered look of classic games; Diffusion scatters dots for smoother gradients. None keeps flat areas of colour.

Image to Pixel Art

Frequently asked questions

Are my images uploaded anywhere?

No. Everything runs in your browser, on your own device. Your images are never sent to Moriqa or anyone else, and nothing is kept after you close the page.

How do I turn a photo into pixel art?

Add the photo, choose a width such as 64 pixels and a number of colours such as 16, then download the PNG. The preview updates as you change each setting.

What size should pixel art be?

Classic game sprites are 16 to 64 pixels across. For a pixel-art portrait or scene, 64 to 128 pixels wide is a good start.

Why is the downloaded image bigger than the pixel size?

By default the pixel art is enlarged close to the original size, with every pixel kept as a sharp square, so it looks good when shared. Choose Actual pixels (1×) to get the tiny original.

Can I edit the pixel art afterwards?

Yes. Choose Edit in Moriqa to open it in the editor, where you can fix individual pixels, add outlines and animate it.

Can I convert several images with the same settings?

Yes. Add as many images as you like; they all use the same pixel size and palette, and can be downloaded together as a ZIP.

Ready to draw your own pixel art?

Open Moriqa’s pixel art editor to draw, clean up and animate sprites, free in your browser.